Seymour & Lerhn | Blog
The latest news from the world of education technology, VR and AR.
Seymour & Lerhn is an educational platform providing an accessible alternative to VR headsets for schools and museums. We cut through the complicated stuff to make education technology simple; exactly the way it should be!
Discover the latest news in edtech, VR and AR as we explore new technologies and how these can benefit schools and museums and enhance the way we learn.
How to use YouTube as a learning resource
Gone are the days when YouTube was just for watching cat videos or candid family moments caught on camera (Charlie bit my finger, anyone?) These days, with more than one billion hours of video being watched every day, the content has somewhat grown in calibre. Short, informative videos that are concise and engaging are ripe […]
Introducing Education in 360
At Seymour & Lerhn, we believe that learning should be a fun experience! Research suggests that information is retained better when it’s delivered as a multi-sensory experience. The 2018 study by Lenovo showed a whopping 94% of teachers in the UK think that virtual reality would benefit the classroom. Despite only 23% of teachers having used […]
How can virtual reality drive tourism?
Visiting far flung parts of the world often ranks pretty high on most people’s bucket lists. With increasing developments in technology, particularly virtual reality, most of us can get our culture fix from the comfort of our own home. While there’s no substitute for travelling the world, virtual reality (VR) allows you to explore parts […]
The history of VR & AR
According to VR Focus, by 2022, 3.5 billion AR devices are expected to be in use around the world with 1/3 of global consumers expected to be using VR by 2020. A new infographic by History Degree shows the origins of VR & AR and takes a look at where the technology could head in […]
The Rise of Classroom Technology
In a classic classroom setting, learning was quite a stale affair; studying from textbooks, often printed years before and the occasional school trip thrown into the mix, which was often mostly spent on a coach, stuck in traffic. Classroom tech often stopped at a solitary TV, wheeled around from class to class, or sometimes a […]
Youtube VR now available on Oculus Go
YouTube users can now experience content in virtual reality, with the launch of YouTube VR. Following its September announcement, this week’s launch means YouTube viewers can now enjoy specially designed content on the VR entry-level Oculus Go. According to the official app page, the YouTube VR app “turns every video on the platform into your […]
Chesterfield school steps inside WW1 trenches to mark centenary
A Chesterfield school has taken their learning to a new immersive level by incorporating a virtual reality experience as part of their English studies. Year 7 at Brookfield Community School is studying Michael Morpurgo’s Private Peaceful, a story about a brotherly bond during World War 1. As part of their learning around this year’s centenary, […]
How much screen time is too much for children?
There’s been a seismic shift in the way technology assists our day-to-day activities over the last 20 years. ‘How much screen time is too much?’ is always a popular debate, compounded even more when considering young people and tech usage. But can technology have a positive impact on learning and should we embrace it? According […]
VR in the Classroom
Teachers want VR! In a comprehensive study by Lenovo, data showed a whopping 94% of teachers in the UK think that virtual reality would benefit the classroom, with 42% expecting it to become commonplace in the next five years. So what does this mean for the future of the classroom? Although only 23% of teachers […]
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