VR Lesson Ideas For Primary Schools

“If a child is not learning in the way you teach, change your teaching strategy and teach the child in the way he learns!”


Virtual Reality (VR) is the latest tech to hit schools, and with such a wide range of applications and uses, it looks set to become a classroom staple rather than another passing fad. 

Research suggests that information is retained longer with multisensory processing, in part due to the varied delivery, enabling pupils to learn in line with their personal learning style. Researchers suggest that children who are taught with their learning style in mind learn more easily, faster, and can retain and apply concepts more readily in future. 

Seymour & Lerhn is a revolutionary new system delivering VR, AR & 360 experiences without the need for costly VR headsets or hardware. Simply log in and start exploring. Find out how to get the most from your VR lessons with our handy guide!

The Ultimate Guide to Using Seymour & Lerhn VR in Schools!

1. English | Explore a fairytale

Listen to the familiar tales of Jack & the Beanstalk, Little Red Riding Hood or The Tale of the Three Little Pigs, as you explore the scenes in immersive 360. 
The perfect activity for winding down at the end of the day, or as a fun lesson starter idea. 

Classroom ideas:
How are fairytales different to other stories?
Can pupils think of any other popular fairytales?
Write a new modern-day fairytale.

For total immersion, allow your pupils to use VR mode on a Google Cardboard headset.

Little boy with classroom assistant

Recommended content:
Maths: Position & Direction

2. Maths | Position & Direction

Practice position and directional turns with this fun game.

Start your class all facing the same direction with an iPad each. Each child should start with the same object, a banana, a whale, a tree, or a helicopter.  

Instruct your class to follow your directions, using degrees and directions. For example, turn 90 degrees clockwise. The children should now be facing a different direction and see a different object on the iPads.

Classroom ideas:
Mix it up with multiple instructions, speed up the pace or award ‘prizes’ to the fastest correct answers! 

For an extra challenge, use with VR headsets so children can’t copy the direction of their classmates!

3. Creative Writing | WW1

A firm favourite with teachers, develop pupils’ emotive creative writing with a 360 experience of the WW1 trenches. 

Using either the WW1 Trench or War Poetry tours, encourage pupils to imagine how life would have been in the trenches, using the sobering sights and sounds of explosions, gas, rats and mud to inspire their descriptive writing.

Classroom ideas:
Write a diary entry from the point of view of a soldier in the trenches.
What is it like in the trenches? How do pupils feel?
Give pupils the opportunity to make their own gas mask and periscope, then explore the trenches again. What might it have been like to rely on these for safety?

WW1 is a huge topic with lots of applications for multiple subjects. Check the teaching resources for more ideas!

4. History | Apollo 11

Take your class on an adventure to the Moon, with immersive VR allowing pupils to land alongside Neil Armstrong and Buzz Aldrin, and take those famous first steps on the Moon with them. 

Classroom ideas:
What do pupils notice about the Moon surface? What might it be like to walk on the Moon and why?
Try the AR worksheet app to land a full size ‘Eagle’ Lunar Lander in your playground.

Try with a low-cost VR headset to completely immerse your pupils in the mission. Can they describe their experience to a partner?

5. Science | Animal Habitats

Explore animal habitats for KS1 with an immersive 360 game. Can your pupils match the animals to the suitable habitats? 

Explore the environments in 360 and discuss with your class what makes each of the habitats unique. Choose the correct animal to move to the next habitat. 

Classroom ideas:
Split the class into four groups and assign each group one of the habitats. Ask each group to make a list of more animals which would be suited to the habitat they have been given. 
Discuss why each animal is suited to its environment.

Great for getting everyone engaged during a class introduction, or allow pupils to explore the environments independently. 

Recommended content:
Animal Habitats Game (Free!)

Have you tried any of these lessons ideas? Let us know how you got on! 

For more fun and immersive teaching resources, try a subscription with Seymour & Lerhn. A library of 360, VR and AR content, experiences and games helps make learning fun! We’ve even included lesson plans and activity worksheets to make integrating affordable classroom VR an absolute breeze. 

Find out more about the benefits of VR for education

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